WWF: Lungs

Advertising Agency: TBWA\PARIS, France
Executive Creative Director / Creative Director: Erik Vervroegen
Copywriter: Nicolas Roncerel
Art Directors: Caroline Khelif, Leopold Billard, Julien Conter
Account Supervisor : Laurent Lilti





Notes:

Anthony Smith from Music

entertaining business card, actually printed on recycled vinyl, it becomes a talking point... they actually made the card before naming the company, their company name comes form the fact that when they were talking, when the subject of music and bands came up, thats when they became most animated and passionate..


did a HND in '89 at Bolton College.. graduated in a recession too.. he was then at Tucker, Clarke, Williams for 5-6 years

then London and then owned his own company altho not that successful.. did a bit of freelancing
bout 18months ago.. a friend asked if he wanted to start up a company back in manchester and that's what Music is..

his lecture included;
1. how he first got a job, times were rough for him too
2. how they set up Music.. a friend from Love who still had some contacts
3. how they work.. brief - question it - some answers
4. showed some current work

it may take about a year but don't be put off - keep a focus on your aim
if you have to take on a part time job or even full time to get some money in, still keep designing, ringing up companies and writing to them
students are afterall the resource for all the new ideas.. we're cheaper and as budgets are getting cut, it's a great way for companies to save money and still get great ideas.

when at portfolio crits.. make the portfolio a presentation.. practice it so you know what to say, give them time to actually look at it. be clear what the brief was and how you answered it.

when on placements.. be helpful, positive, interested - ask questions.. being positive makes all the difference

it's still great to get ideas down on paper.. ideas and roughs - quickly get a feel for it

aim high with your ideas.. it's easier to rein it in rather than build ideas up.

something with an idea better communicates a message rather than one that's just for aesthetic reasons. people remember it more when they get it.

chester perform - film festival - makes the work digital out of film negatives.. two things combined.. old film and the word digital. the client wanted images.. you often have to compromise in this line of work.

flip flops - box ...it was a lightbulb moment, just feels so good

you can get in a bubble sometimes, it helps to get other peoplpes advice & opinions

when i asked about trying to stand out when contacting companies.. be persistant - you can tell a lot from an email - spelling can be vital... never just pester everyday, but once you keep contacting maybe every few weeks, shows that you really want it.

attention to detail is very important.

Nearly 60% of UK design consultancies employ fewer than five people, yet two of the world’s leading practitioners say 12 is the ideal number of staff to have. So, what is the best size for a design studio?

The question arose at yesterday’s Podge lunch – an annual event that this year marked Lynda Relph-Knight’s 20 years as editor of Design Week. Neville Brody and Erik Spiekermann were having one of those ’so, how are things with you?’ conversations that, right now, tend to involve much nervous touching of wood and finger-crossing. So I asked them, what do you think is the right number of people to have in a studio? Both, without hesitation, gave the same answer - 12. Why? It means you are big enough to take on major projects but small enough to stay in control: any larger and you have to start taking on the kind of work that you’d rather not do just to way the bills.

The question of how to grow (or, this year, more likely how to cut back) without undermining your business seems to be a constant problem for design studios. As we reported recently, Ian Anderson felt that one of the contributory factors to the demise of the Designers Republic was that it had grown too big and had ceased to be the company that he wanted it to be. It’s a familiar tale.

According to the Design Council, 82% of UK design studios have ten or less employees, so the prevailing view is definitely against Spiekermann and Brody. Many of the leading lights in graphics have surprisingly modest operations - Farrow, for example, is just three people, including Mark Farrow himself.

So, in these times when everyone is considering cutting staff numbers and how to re-shape their business, what is the optimum size to be?

found on the CR Blog
here

Sweeny Todd



Two projects for Leeds Youth Opera's production of Sweeney Todd, both designed by B&W Studio. The brochure (8) was printed black-only onto newsprint. It features illustrations by Leeds University student Nic Burrows of eight characters from the production. The loose-leaf brochures were handed out before and after the performance, as were posters (9-11), rolled to resemble barbers' poles.
Photography: Mike Feather

taken from Creative Review - The Annual (May 2006)

quite similar to Karl's Barbershop project by Glorious, an award-winning Manchester graphic design agency.

The owner of one of Manchester's last traditional gentleman's barbers wanted something special when celebrating 40
years in business.


Solution: As most customers were city professionals,
it made perfect sense to run the calendar over the financial year, utilising the red and white striped barber's pole and other iconic images to create a clean, crisp promotional item. The calendar won several awards.

Pong



The Pong Table designed by Moritz Waldemeyer. It's a part of MoMA's Design & the Elastic Mind Exhibit. This table re-creates the classic game Pong, introduced by Atari by 1972. The tabletop has 2,400 LEDs and two track pads embedded in its surface, turning the white Corian into a digital gaming borad. When the game is turned off, the integerated technology disappears.

found here

A to B



Advertising Agency: DDB, Milan, Italy
Executive Creative Director: Vicky Gitto
Art Director: Aureliano Fontana
Copywriter: Bruno Vohwinkel

found here












Barcelona based design group, Studio Astrid Stavro, have recently created some lovely work for the Art Directors Club of Europe Conference. 'Syzygy' is a dramatic kind of eclipse (the alignment of 3 or more celestial objects), this idea parallels with the three 3 design and advertising stars who will be headlining the event. After this 'eclipse' of speakers, the winners of the ADCE awards - would shine the day after... I think it's such a nice concept and have also included this in my recent Sketchbook for my FMP.

Last November we went on a college trip to Barcelona and I was lucky enough to get a portfolio viewing with Astrid Stavro along with Jon, Ryan and Alex. After finding the studio, mastering the maze of narrow back streets, we knocked on the door to be greeted by a male junior designer. He mentioned that Astrid had just popped out but let us in to wait. He was very friendly and told us about himself, mentioning that he hadn't long graduated himself and seemed very interested in what we were doing ourselves. The studio itself was only small, with approx. 4 macs and then the biggest and most interesting looking bookshelf I've ever seen as a division for Astrid's office and the rest of the studio.
When Astrid arrived, she was keen to show us all some of the work they did in the studio, and I soon realised that half the books in the book case were ones they'd designed. She showed us the Syzygy' work they did for ADC*E and explained the reasoning behind it. She did this for every project she showed us and we soon ended up with a mountain of work on the table it was hard to see the person sat opposite. You could see that she was eager to try and show us everything. Astrid also showed us the GridIt series of notepads she's designed and I realised that I've seen them in Magma in Manchester and liked them then :)



After that, we were then able to show Astid our own portfolio's and explain each project that we'd completed and she happily gave us advice and pointers and praise.

After hearing the horror stories of Graphic Design being a hard Industry for females to get into, it was great seeing such a great and passionate female designer being the big boss and getting mentioned in publications such as CR and DW.



Twenty-Four Seven aims to provide students with an insight into the design world by highlighting some basic issues that need to be considered before starting work. Twenty-Four Seven draws upon the experiences of internationally renowned designers, with email comments from Tom Roope (Tomato Interactive, UK), Alexander Gelman (Design Machine, NY) and Jan Wilker (Karlssonwilker Inc, NY) and interviews with Jonathan Ellery (Browns Design, London), Peter Saville (London) and Adrian Shaughnessy (TiRA, London).

Twenty-Four Seven has been designed for you to print out. You're downloading a print ready .pdf with bleed and trim marks. We would recommend you scale to fit an A4 page and print it double sided. Once trimmed, you can spiral bind and keep your copy, forever. Enjoy!

download the pdf here


Sleeping is definitely one of life’s greatest pastimes. Just ask Garfield. But the best part of sleeping has to be dreaming. Where else can you experience the splendour of a tartan hippo’s picnic under the bright green sky of Salvador Dali’s sausage allotment than in the land of dreams?

Okay, that’s pretty random, but then dreams usually are. One night you’re meeting Michael Jackson on the Planet Tharg, and the next you’ve inexplicably figured out how to fly before turning up at school naked. Yikes! Still, more often than not we’d like to recall our dreams, and that can be infuriatingly tricky.

That’s where the iREMember Dream Recorder comes in. This ultra sleek gadget wirelessly syncs to its accompanying headgear and automatically starts recording when you enter REM sleep. But how? It might seem a bit sci-fi but thanks to the super high density EEG electrode cluster, a previously unheard of amount of data can be monitored by the device. Amazing!

While this technology is relatively new, the patented Filter and Decoder make the iREMember a world first. They ensure the iREMember stores and converts useful information into an actual video. The resulting video file (up to 60 minutes) can then be copied to your PC or Mac via USB, or you can plug the unit directly into any TV with the handy AV cable (included). To say this is utterly jaw-dropping stuff is an understatement of epic proportions.

Of course we recommend you vet your recordings before showing them to friends and family. Our head buyer inadvertently gave us a bit too much insight into his inner psyche when he proudly showed us a lovely dream. A lovely dream that quickly descended into a video of a gang of screaming clowns chasing baby chimps into a fiery canyon. Nobody sat next to him at lunch for a week.

Dreams have been responsible for inspiring artists, musicians and writers since the beginning of time, so being able to directly reference them will be invaluable for creative types. Lucid dreamers could even direct their own Hollywood blockbusters while getting a good night’s sleep! The iREMember is going to be massive, so get yours now and be one of the first. As John Lennon once said: “You may say I’m a dreamer, but I’m not the only one. I hope someday you will join us, and the world will live as one.” Zzzzzzzzzzzzzzz!

Available for £149.95 from
here.





Happy April Fools from Firebox..... the bastards! :D


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